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Thursday, April 18, 2019

GOD OF WAR


                                                         GOD OF WAR

GOD OF WAR



God of War is a mythology-based action-adventure video game franchise. Created by David Jaffe at Sony's Santa Monica Studio, the series debuted in 2005 on the PlayStation 2 video game console, and has become a flagship title for the PlayStation brand, consisting of eight games across multiple platforms. 
Designers: David Jaffe, Cory Barlog, Todd Papy, Mark Simon, Jo Wright, Tobin Russell, Scott Rogers
Developers: Javaground, Ready at Dawn, Daybreak Game Company, SIE Santa Monica Studio
Genres: Action-adventure game, Hack and slash
Publishers: Sony Interactive Entertainment, Sony Pictures, Capcom, Sony Interactive Entertainment Europe
Nominations: VGX Award for Strongest Heroes of All Time

GOD OF WAR


God of War is an action-adventure video game developed by Santa Monica Studio and published by Sony Interactive Entertainment (SIE). Released on April 20, 2018, for the PlayStation 4 (PS4) console, it is the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010's God of War III. Unlike previous games, which were loosely based on Greek mythology, this installment is loosely based on Norse mythology, with the majority of it set in ancient Norway in the realm of Midgard. For the first time in the series, there are two main protagonists: Kratos, the former Greek God of War who remains as the only playable character, and his young son Atreus; at times, the player may passively control him. Following the death of Kratos' second wife and Atreus' mother, they journey to fulfill her promise to spread her ashes at the highest peak of the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they encounter monsters and gods of the Norse world.
Described by creative director Cory Barlog as a reimagining of the franchise, a major gameplay change is that Kratos prominently uses a magical battle axe instead of his signature double-chained blades. God of War also uses an over-the-shoulder free camera, with the game in one shot, as opposed to the fixed cinematic camera of the previous entries. This was the first time a three-dimensional AAA game utilized a one-shot camera. The game also includes role-playing video game elements, and Kratos' son Atreus provides assistance in combat. The majority of the original game's development team worked on God of War and designed it to be accessible and grounded. A separate short text-based game, A Call from the Wilds, was released in February 2018 and follows Atreus on his first adventure.

GOD OF WAR


Gameplay

God of War is a third-person action-adventure video game. It features an over-the-shoulder free camera, a departure from the previous installments, which featured a fixed cinematic camera (with the exception of 2007's two-dimensional side-scroller Betrayal)
 Cinematographically, the game is presented in a continuous shot, with no camera cuts or loading screens.Although the previous main installment, Ascension (2013), introduced multiplayer to the series, this installment is single-player-only The game is open, but it is not open world Due to its openness, players can fast travel to different locations. Swimming, an ability in previous games, was cut and players instead use a boat to traverse bodies of water.Unlike previous games, which allowed players to freely jump at anytime, jumping can now only be done at designated areas, such as at a rockface or ledge. Throughout the game, players battle Norse mythological foes, such as dark elves, wulvers, draugrs as well as Gullveig and the revenants, beings warped by seiðr magic, among many others Valkyries appear as optional boss battles, and among the many side quests, players can free the imprisoned dragons Fáfnir, Otr, and Reginn—dwarfs that were turned into dragons—in addition to battling one called Hræzlyr, a story-based boss battle.
The player controls the character Kratos in combo-based combat and puzzle game elements. The gameplay is vastly different from the previous games, as it was rebuilt from the ground up. A major change is that Kratos no longer uses his signature double-chained blades, the Blades of Chaos, as his default weapon. Instead, he uses a magical battle axe, called the Leviathan Axe which is infused with ice elemental magic. The axe can be thrown at enemies and magically summoned back to his hand (similar to Thor's hammer Mjölnir). Larger enemies have precision targets and throwing the axe at those targets stuns the enemy. The weapon can also be thrown at environmental objects to trigger a damaging explosion and it can freeze objects and some enemies in place for puzzle solving until the axe is summoned back to Kratos' hand. The axe has standard light and heavy attacks, and over time, it can be upgraded with runes to allow for special runic attacks, with one slot being for a light runic attack and the other for heavy. This provides players with a variety of options to cater to their own play style Another new weapon that Kratos utilizes is the Guardian Shield. When not in use, it folds up and appears like a vambrace on Kratos' left forearm. When summoned, the shield can be used offensively and defensively, similar to the Golden Fleece in previous games. Kratos also utilizes hand-to-hand combat, a feature originally introduced in Ascension The Blades of Chaos, infused with fire elemental magic, are acquired approximately half way into the game via a plot device and perform similarly as they did in previous installments, but can also be upgraded with light and heavy runic attacks.

GOD OF WAR


 God of War - Minimum PC Specs:
  • OS: Windows 7 SP1 with Platform Update for Windows 7.
  • Processor: Intel i5-2550K, 3.4 GHz.
  • Memory: 8 GB RAM.
  • Graphics: GeForce GTX 670. | Radeon HD 7950.
  • DirectX: Version 11.
  • Network: Broadband Internet connection.
  • Storage: 60 GB available space.



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