TEKKEN
LAUNCHER
Creator: Seiichi Ishii
Genre: Fighting game
Designers: Katsuhiro Harada, Seiichi Ishii, Yasuhiro Noguchi, Yasuki Nakabayashi, Landon Nguyen, Yuichi Toyama
Developers: BANDAI NAMCO Entertainment, Namco, Capcom, MORE
Publishers: BANDAI NAMCO Entertainment, Namco, Capcom, MORE
Tekken is a fighting video game franchise created, developed, and published by Namco (later Bandai Namco Entertainment). Beginning with the original Tekken released in December 1994, the series has received several sequels as well as updates and spin-off titles. Tekken was one of the first fighting games at the time to use 3D animation. The series has been adapted into three films and other media. There are seven main installments to the series, one installment having an updated version that also made a home release, two non-canonical installments, and a seventh mainline game released on Japanese arcades on 2015 and PC and console on June 2, 2017.
The premise of each game in the main series documents the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu. The prize is typically control of the company, which allows the winner to host the following tournament. After beating the game with each character, an ending cutscene is unlocked and usually one of the endings from each game becomes the continuation of the story into the following installment. The story has largely revolved around the Mishima clan curse, which began narratively with Heihachi Mishima throwing his son Kazuya Mishima from a cliff when he was five years old. Kazuya was nearly killed from the fall, but through the influence of the "Devil Gene" he survived and swore revenge to his father by the time of the King of Iron Fist Tournament.
Gameplay
As with many fighting games, players choose a character from a lineup and engage in hand-to-hand combat with an opponent. Traditional fighting games are usually played with buttons which correspond to the strength of the attack, such as strong punch or weak kick. Tekken, however, dedicates a button to each of the four limbs of the fighter.The gameplay system includes blocks, throws, escapes, and ground fighting.
In the original Tekken, players could only block attacks manually. From then on, starting with Tekken 2, characters automatically block while not moving forward or performing actions, a feature called "neutral guard." Standing or retreating characters will block high and middle attacks with no input from the player, while crouching characters will duck high attacks and block low ones. Normal middle attacks will hit crouching players, but some special mid-attacks can be blocked by both stand and crouching neutral guards. Meanwhile, pressing backwards will give the player an "active guard" that can withstand certain combo attacks that would normally penetrate the neutral guard. Some characters are equipped with parries and reversals that act like traditional "press button to block" systems.
Tekken 3 introduced several gameplay possibilities that were retained in later games, including the ability to sidestep into the foreground or background Tekken 3 and later games also reduced recovery time after being knocked down and gave characters rolls to recover instantly after hitting the ground, allowing the player to get back into the fight more quickly at the risk of being hit while rolling. Tekken 4 gave characters even greater mobility by adding true 3D movement inside geometrically complex arenas with uneven ground, obstacles, and walls. The 3D gameplay allows damaging side and back throws as a reward for outmaneuvering the opponent, as well as evasive attacks that develop directly from a sidestep.
Characters
Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. A few characters have supernatural origin, such as Devil, Angel, Mokujin, Ogre and Azazel, while animal characters like Kuma, Panda, the Roger family, and Alexprovide comic relief In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize.
The protagonist of the series has varied between installments; the character ending of each canon game determines the protagonist of each. Kazuya Mishima was the protagonist in the original game, his father Heihachi Mishima was the protagonist of Tekken 2 and Tekken 7, and Jin Kazama has been the protagonist since his debut in Tekken 3 until Tekken 6. The conflict between the Mishima family within multiple generations serves as the main conflict to the series' plot according to Katsuhiro Harada who describes it as a simple struggle. Although Lars Alexandersson among other characters are not fully related to them, they serve as major characters within Tekken 6 where Jin serves as the main antagonist instead of his relatives.
Sales
As of October 2018, the Tekken franchise sold 47 million units of gameswith a large portion of sales achieved while being exclusive to the PlayStation series of consoles. Tekken 3, which is critically the most successful in the series, is also the most successful commercially as well, having sold 8.3 million copies to date, with 1.4 million in Japan. Tekken 3 is the second best selling fighting game of all time, just behind Super Smash Bros. Brawl
Tekken System Requirements(Minimum)
- CPU: Intel Core Intel Core i3-4160 @ 3.60GHz or equivalent.
- RAM: 6 GB.
- OS: Windows 7/8/10 (64-bit OS required)
- VIDEO CARD: NVIDIA GeForce GTX 660 2GB, GTX 750Ti 2GB, or equivalent.
- SOUND CARD: DirectX compatible soundcard or onboard chipset.
- FREE DISK SPACE: 60 GB.
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